Jun 8, 2021
It’s one thing to design a game where the player is forced to make moral choices, and another to systemize those choices so that they’re collectively integrated within the game somehow. To take a bunch of different moral decisions in a game and treat them as if they’re related, comparable, or calculable requires a “morality system”.
In this episode we look at some of the common ways morality systems work.
--------------------------------
JOIN THE ETHICS AND VIDEO GAMES COMMUNITY:
- Follow/like/share us on Facebook, Twitter, and YouTube
- Explore our website and check out our Video Games Ethics Resources Center: https://ethicsandvideogames.com
- If you're game to lend us your financial support, we'd love to have it and can definitely use it! You can do that here: SUPPORT OUR PODCAST!
- Give us a review whereever you listen to podcasts
- If you've got an idea or an ethical issue involving video games that you think would make for a good podcast, please let us know!
Contact us at ethicsandvideogames.com or email us at contact@ethicsandvideogames.com. We’d love to hear from you!
Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft
Production by Carmen Elena Mitchell
Music and graphics by Daniel Sher