Jun 8, 2021
It’s one thing to design a game where the player is forced to make moral choices, and another to systemize those choices so that they’re collectively integrated within the game somehow. To take a bunch of different moral decisions in a game and treat them as if they’re related, comparable, or calculable requires a “morality system”.
In this episode we look at some of the common ways morality systems work.
You can find all of our episodes, videos, and the Video Games Ethics Resources Center at our website https://ethicsandvideogames.com
We're always looking for new ethical issues to explore in future podcasts, so if you've got an idea or an ethical issue involving video games that you think would make for a good podcast, please let us know! Contact us at ethicsandvideogames.com or email us at firstname.lastname@example.org. We’d love to hear from you!
Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft
Production by Carmen Elena Mitchell
Music and graphics by Daniel Sher