Nov 23, 2021
What is it to “be” a gamer? How did the gamer “identity” become both masculinized and marginalized? How has this impacted female players and is the “gamergirl” identity useful or counter-productive for female players? We chat with Dr. Amanda Cote who argues that video games are in a crisis of authority related to what a “gamer” is.
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Our guest, Amanda Cote, is Assistant Professor of Media Studies and Game Studies at the University of Oregon School of Journalism and Communication. She is also a member of the University of Oregon Esports and Games Research Lab. Amanda studies digital and analog games, as well as their culture and industry. Her first book, Gaming Sexism: Gender and Identity in the Era of Casual Video Games was recently published by New York University Press.
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Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft
Production by Carmen Elena Mitchell
Music and graphics by Daniel Sher