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Ethics and Video Games Podcast

Jun 15, 2021

To take a bunch of different moral decisions in a game and count them in some way as if they’re related, comparable, or calculable requires a “morality system”.  

In part 1 of our exploration of morality systems, we looked at various types of morality systems and why it was so hard to quantify or even organize morality in the first place. 

In part 2 we’ll look at how philosophers might try to count morality, check out Ultima IV’s unique virtue-based morality system, and see if we can count responsible ethical decision-making instead of being morally right or wrong.



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Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft

Production by Carmen Elena Mitchell

Music and graphics by Daniel Sher